MADE BY PWR
Capability showcase

Six experiments in motion and shader work

Six experiments in motion and shader work

The problem

Scroll-driven sites usually animate opacity and call it motion design.

What we did

Six self-contained experiences: liquid-metal type morphing in raw WebGL2, a cinematic scroll rig, a fluid transition with RGB split, glass refraction with real transmission, a drivable low-poly world, and an aurora shader field.

Built with

  • WebGL2
  • Three.js
  • GSAP
  • Custom shaders
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